This article is part of the What Pop Punk Gave Me series. Previously, My Chemical Romance as armour in a world full of misery and cruelty.
It’s hard to believe now, but once upon a time it was quite a thing for a pop punk band to write a downbeat song about depression. Pop punk has always had a deep and abiding commitment to sincerity, but the genre’s early breakouts, especially Green Day, generally maintained a weird ironic distance from their feelings even as they exorcised them. “Basket Case” is a typical example: it’s not that it isn’t upfront about its subject matter – the sense of disorientation and purposelessness that is most definitive of Gen X alternative rock – but it’s delivered with a kind of self-deprecating, tongue-in-cheek, throwaway attitude that’s very hard to describe and very uniquely pop punk.
Partially that’s a product of the inherent irony of pop punk as a genre – the tension of sad lyrics over upbeat music – and partially it’s a product of the pervasiveness of irony in Gen X pop culture at large, from Kurt Cobain deadpanning positivity slogans to the relentless cynicism of Seinfeld, which is one reason the balance shifted heavily (but never completely) towards sincerity as this early wave of pop punk bands were succeeded by bands like My Chemical Romance, Paramore and Fall Out Boy in the noughties. Though mostly not millennials themselves (MCR’s Gerard Way is only five years younger than Green Day’s Billie Joe Armstrong), their fanbases are, and these bands were at the vanguard of millennial pop culture’s reaction to the excessive and counterproductive irony of much Gen X art, a reaction that came to include Green Day themselves with American Idiot (2004).
Several successful singles from the turn of the century played a big part in that reaction: “The Middle” by Jimmy Eat World, “Perfect” by Simple Plan, and the first and most devastating shot, “Adam’s Song” by Blink-182, one of the most perfect songs ever written.
Continue reading “I Took My Time, I Hurried Up”
Get Out is one of the best horror films this year, and it’s been a particularly good year for horror. The directorial debut of comedian Jordan Peele, Get Out is the story of Chris Washington, a young black photographer who reluctantly agrees to meet his white girlfriend’s family for the first time. Bad things happen. As well as being really, really good, Get Out was phenomenally successful, grossing $254 million over a $4.5 million budget.
If a movie is critically acclaimed, financially successful and not a blockbuster, chances are that its financial success will be followed by a series of articles on what lessons Hollywood should take from its success. This isn’t a hard and fast rule, but it’s predictable enough that I wasn’t surprised when it happened to Get Out.
I hate these articles.
Continue reading “The Real Lesson of Get Out’s Success”
I wrote an essay for my favourite film magazine, Bright Wall/Dark Room, about Ridley Scott’s Blade Runner and the endless debate about whether Deckard is a replicant or not.
If you want a definitive foolproof argument that Deckard definitely is or isn’t a replicant, you will not care for my essay. But if you want a thoughtful examination of the debate itself and what it implies about the film and its audience, you’ll enjoy it a lot.
You can read it here.
Just over a year ago, Donald Trump was elected President of the United States. I don’t like to talk about Trump. I don’t like to think about Trump. But I do like to talk and think and write about politics and pop culture, and Donald Trump is the President of the United States, so here we are.
Continue reading “You Couldn’t Make It Up”
It is a truth universally acknowledged that no one has ever made a good movie based on a video game, since the genre came into being with 1993’s Super Mario Bros. I don’t usually care for such truths, but that’s one I’m happy to accept, by and large. I would possibly carve out an exception for some of the Pokémon movies, though I haven’t watched any of them in a long time, and there are, of course, some good movies about video games or inspired by their aesthetic: Scott Pilgrim vs. the World, Wreck-It Ralph, Tron, etc. But as far as film adaptations of video games, it’s been one failure after another, with only occasional spells of mediocrity to shake things up.
Continue reading “Video Game Movies and Why They Suck”
Two weeks ago, I sat down to start writing an article about one of my favourite TV shows, The Booth at the End, for a new recurring feature called Cancelled Too Soon. Just like every other article I write for this blog, my first stop was Wikipedia, to refresh myself on the basics: the names of all the actors, writers and directors; who produced and distributed it; how high were its ratings or box office; what was the general timbre of contemporary critical reception. I always check this stuff first because it’s the stuff I’d be most embarrassed to get wrong, especially since I routinely see professional writers get them wrong, and my second-hand embarrassment on their behalf is so intense that I’d probably throw up if I experienced it first-hand.
Most of this information does not exist on the Wikipedia page for The Booth at the End.
The very first line of the article says it was “originally produced for the US cable channel FX”.
That’s not true. Very little of the information in the article is true, and some of it is contradictory – it claims that it first aired on Canada’s City TV network in one part of the article, and that it first aired on FX in another. I spent hours searching for contemporary reporting on The Booth at the End and it was even more contradictory and confused. So, I decided to do some primary research of my own.
Two weeks later, I have a pretty good grasp of the true story of The Booth at the End. Most of it came from a Twitter conversation with its creator and writer, Christopher Kubasik, and an email exchange with Doug Miller, the media contact for the show’s production company, Vuguru. I don’t have all the fine details, but I’m reasonably satisfied I know enough to tell you the mysterious tale of this strange, ground-breaking and now tragically-forgotten show, cancelled before its time, its history rendered opaque thanks to shoddy reporting by contemporary news sources.
The Booth at the End is the best TV show you never knew existed.
Continue reading “Cancelled Too Soon: The Booth at the End”
A spectre is haunting the Internet – the spectre of the Nolan Bro.
Every few years, Christopher Nolan releases a new film. Some critics don’t care for the new film, and they get angry tweets, comments and emails from obsessed Nolan fans that range from mild rants about how dumb their opinions are to death threats. Next come the thinkpieces – “Why Are Chris Nolan’s Fans Such Jerks?” (circa Inception), “Why Are Christopher Nolan Fans So Intense?” (circa Interstellar), “Why Does Christopher Nolan Have Such Angry Hardcore Fans?” (circa Dunkirk) – and then follows the long murmur in between because no one talks about Christopher Nolan that much except when he’s just made a film. I’ve seen three cycles of this bizarre online phenomenon, and for every time it happens, the online hatred for the Nolan Bro grows ever more widespread and annoying.
Continue reading “I Was a Teenage Nolan Bro”